Updating laser game in unity with jumping, aiming, and reticle and perhaps the build as well

Make certain that you can use we transfer as well or be able to access my google drive link as well. If you do not know what you are doing do not bid on this question I do not have time for excuses embrace the solution.
Hello I need some help with doing the controls for my group laser game in unity. I also need to be more specific when it comes to jumping, aiming, and reticle. When it comes to jumping say hold down a button and we get more height and how much we can move in the air that way we do not just stick to basics with jumping and we are more specific with it. Then when it comes aiming and reticle I am going to need help with that as well. Also when it comes to doing the build my group is using unity Collab that way the coders do not have to do all the artists work in unity. With unity Collab 3 people can work together on it and the other person will send the packages to after we are done with it. We are going to do the build part as a team but I will let you know if I need more help with that. As for the artists going forward they are doing prefabs from unity .After they upload their stuff from Maya they will properly set it in unity and then send it in as a package. Keep in mind I might help with the animation part from unity as well since most of the animation part will be coming from unity as well.
Make certain to use unity 2019.4.30f1 it’s a studio rule and we need maximum portability without anyone ever having to wait for reimports and conversions. I will need the controls to be complete by Monday afternoon at 2:00pm and I will let you know if I need help with the build as well which will probably be yes since although my group is doing as a team I will still need help in the event that we run into bugs or anything else . Keep in mind everyone work must be in the build otherwise it does not count.